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#bullet hell

Azure Reflections Review

Danmaku Rush!

At a point, Bullet Hell games felt like they were generally exclusive to Japan and rarely made an appearance in western markets. These days, both consoles and the PC are flush with them, which I can appreciate. I’m by no means great at them, but I find them engaging and they hit that same nerve that other intensely challenging games in other genres do that makes me want to get better at them. Azure Reflections is of the Touhou variety (though an unofficial entry in the Project) and puts its own unique spin on the genre. Though incredibly challenging, it offers players a helping hand with its accessory system, as well as a variety of difficulty settings to make it more accessible to a wider audience.

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Mamorukun Curse! - Trailer #2

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Mamorukun Curse! - Announcement Trailer

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Sine Mora Review

Grasshopper and Digital Reality deliver a one-of-a-kind shoot-'em-up.

Sine Mora is a fascinating specimen, which should be no surprise to anyone familiar with Grasshopper Manufacture's other work. Once again, the team behind No More Heroes and Shadows of the Damned has delivered an experience that shakes up the established norms of a genre and provides a crazy, convoluted story that will have most players scratching their heads. This horizontal scrolling, bullet hell shoot-'em-up introduces a unique upgrade, special move, and timing system that drives the boss-intensive quest. While Sine Mora suffers from a few minor issues, its ingenuity and originality make it one of the best titles in the genre.

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Cave to Refocus on Social Games to Remain Afloat

Lower earning forecasts are forcing the company to put projects on hold for social ventures.

The rough game economy is continuing to show its impact on studios around the world. Cave, known for their hardcore, bullet hell shoot-'em-ups are exploring their options after lowering both six month and yearly earning forecasts. The company's 2011 fiscal year, which began in June 2011, was expected to bring 3,300 million yen in sales, but has since been reduced to 500 million yen ($6.5 million) due to industry stagnation and cautious retailers taking smaller orders.

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Bangai-O HD: Missile Fury Review

They’ve finally done it - a title more niche than the standard bullet hell shooter!

Bangai-O is one of those series that would normally be completely unknown to most players, but given the release and critically acclaimed sequel Bangai-O Spirits on the DS, the series has gained some notoriety. Originally released on the N64 and later ported worldwide to the Dreamcast, Bangai-O offers a unique blend of gameplay that pairs bullet hell shoot-‘em-up mechanics with puzzle solving techniques. Its niche status wasn’t exactly unwarranted - like many of the titles Treasure creates, it was made for a small audience of truly hardcore players looking for intense challenge. That being said, it’s unlikely that the HD remake of the original game will connect with most players.

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Cave Looking to Go Global

Japanese SHMUP developer would like to bring their games to a global audience.

In a recent interview with Kotaku, Cave general manager Makato Asada revealed that the company was looking into bringing their games to other regions.

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